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Game Development

I'm a passionate game developer with a background in programming and art. I love bringing creative ideas to life through immersive and engaging experiences. Explore my portfolio to see the games I've created, showcasing my craftsmanship, attention to detail, and commitment to enjoyable gameplay.

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Scrapped

Developed remotely using Unity HDRP in 6 months:

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Scrapped is an exciting 3D side-scrolling action platformer that is cute and fun for gamers of all ages.

 

Roles: Project Manager | Technical Artist

SoulMaze

Developed remotely using Unity in 2 months, ranked as Best Team Project - VFS 2020.

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Soul Maze is a 2.5D isometric bullet hell game set in the procedurally generated Dungeons of the Damned.

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Roles: Programmer | Technical Artist

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Surya's Notebook

I keep this project among my proudest because this game is what made me get into game development.

I was learning to program in Ironhack when we did this one-week challenge. 

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